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Space otter charlie review10/31/2022 ![]() ![]() You start off by trying to salvage parts to upgrade your ship for longer range travel, then start tracking down a planet with water. The story is pretty straightforward, with your crew of otters looking for a replacement earth to live on. All three basic weapons can be upgraded and your fourth weapon is tied to your outfit, adding a small level of load out customization. There is no melee attack, which makes close range attacks cumbersome, but you can usually see enemies from a distance. The combat is fine, it almost feels like a twin stick shooter. Many other actions are automatic, like using keys, teleporters, and talking to crewmates. This creates a very fluid movement set, combined with easy aiming and firing. A joystick for movement, another for aiming, buttons for Jetpack boost, firing your pistol, activating your special ability, switching weapons, and sliding along walls. There are even secret areas not marked on the map! Early in each level, you find a map of the area, directing you to your objectives, but also encouraging you to explore to find crafting materials, blueprints, and data logs. You explore levels representing different planets, moons, asteroids, and space stations. The game play is essentially level based 2D metroidvania with light crafting. ![]() While playing, you also learn a lot of interesting Otter facts! ![]() You play as Charlie, an Otter, that explores space. I said that it would be a nice little metroidvania, and it is! Space Otter Charlie is pretty much what it sounds like. If you read My Thoughts on Xbox last summer, you would know that I listed Space Otter Charlie as one of my top ten demos I played during that time. ![]()
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